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Items

Alphabetical list:
Chain armor
Chisel
Compost
Diamond Hammer
Emerald
Feed
Food Waste
Iron Hammer
Ghast tear
Gipsy swill
Golden Armor
Golden Hammer
Golden Sword
Golden Tools
Horse saddle
Jar
Knife of Caine
Marker
Master Sketch
Mushroom Stew
Paintbrush
Rabbit Stew
Raw Feed
Salt
Salt Water Bucket
Sketch
Trophy
Werewolf Cure potion


[section]iron_hammer[/section]Iron Hammer

[img /images/Reference/iron-hammer_ident.png /]

Is an instrument to create large LB-blocks, size of 1/8 of an ordinary block.
[img /images/Reference/iron-hammer.jpg /]
In survival worlds the iron hammer has durability, the same as that of other iron tools.

In creative worlds, iron hammers are available in the creative inventory.
In survival worlds, iron hammers are sold in the Smithy of [[Bridgetown]].

More information at "[[Little Big Blocks technology]]".

[section]golden_hammer[/section]Golden Hammer

[img /images/Reference/golden-hammer_ident.png /]

Is an instrument to create medium-sized LB-blocks, size of 1/64 of an ordinary block.
[img /images/Reference/golden-hammer.jpg /]
In survival worlds the golden hammer has durability, the same as that of our golden tools (on our server, the durability of gold is greater than stone, but lesser than iron).

In creative worlds, golden hammers are available in the creative inventory.
In survival worlds, golden hammers are sold in the Smithy of [[Bridgetown]].

More information at "[[Little Big Blocks technology]]".

[section]diamond_hammer[/section]Diamond Hammer

[img /images/Reference/diam-hammer_ident.png /]

Is an instrument to create the smallest LB-blocks, size of 1/512 of an ordinary block.
[img /images/Reference/diam-hammer.jpg /]
More information at "[[Little Big Blocks technology]]".

[section]chisel[/section]Chisel

[img /images/Reference/chisel_ident.png /]

Is an instrument to change the shape of an ordinary block into an arbitrary box shape:
[img /images/Reference/chisel.jpg /]
The step is 1/8 of block width. You should give preference to using chisel that hammer, if it's possible.
More information at "[[Little Big Blocks technology]]".

[section]marker[/section]Marker

[img /images/Reference/marker_ident.png /]

Zone selection tool. Typically used for copying LB-blocks, as well as ordinary blocks, with a "Sketch" tool.
[img /images/Reference/marker.jpg /]
Usage:
a) Imaginatively determine selection zone - a "box" around the object to be copied;
b) Left-click on the lower corner of the "box";
c) Right-click on the upper opposite corner of the "box" (diagonal).
Possible zone size for selection is 16x16x16 blocks.
In creative worlds, the marker is available in the creative inventory. In survival worlds, marker is sold in the Smithy of [[Bridgetown]] or [[Downtown]].

[section]paintbrush[/section]Paintbrush

[img /images/Reference/brush_ident.png /]

Tool for "repainting" (replacing) of already placed blocks.
In the creative worlds of the brush is available in the creative inventory.
Usage:
a) Left-click on the sample block - i.e. the block that you want to "paint" with;
b) Right-clock on the block that you want to "repaint".
For more information, visit [[Tools]].

[section]sketch[/section]Sketch

[img /images/Reference/sketch_ident.png /]


A tool to copy LB-blocks and normal blocks.
In creative worlds, a sketch is available in the creative inventory. In survival worlds, a sketch is sold in the Smithy of [[Bridgetown]] in Midgard or in East Indie Company shop in Frontier.
In survival worlds, the sketch automatically withdraws from the account the cost of copied blocks. In creative worlds it's free.
For more information, visit [[Tools]].

[section]master_sketch[/section]Master Sketch

[img /images/Reference/master_sketch_ident.png /]


A tool to copy LB-blocks and normal blocks. Is equivalent to [[Items#sketch|Sketch]], except that air blocks are not copied to the sketch, and thus target blocks are not replaced with air. It allows to closely integrate blocks in the sketch into existing structures.
For more information, visit [[Tools]].


[section]golden_tools[/section]Golden Tools

[img /images/Reference/golden-tools_ident.png /]

Unlike vanilla, is more durable than stone ones, but less than iron.
Golden tools are leveled by all classes except golden hoe (which is available only to farmers), in their effectiveness is comparable to diamond tools. More information at "[[Bonuses of all classes]]".

[section]golden_armor[/section]Golden Armor

[img /images/Reference/golden-chest_ident.png /]

All golden armor items (helmet, chestplate, leggings, boots) inferior only to diamond armor items, but are cheaper.
More info at "[[Basic parameters of armor]]".

[section]chain_armor[/section]Chain armor

[img /images/Reference/chain-chest_ident.png /]

Chain armor items (helmet, chestplate, leggings, boots) are sold by Prentice Fiddler in the Smithy of [[Bridgetown]].

[section]golden_sword[/section]Golden Sword

[img /images/Reference/golden-sword_ident.png /]

Unlike vanilla, is more durable than stone sword, but less than iron one. More information at "[[Basic parameters of weapons]]".
The damage is inferior only to diamond sword, and it's cheaper. In addition, only a golden sword can cast enchantment "Lucky Hunter". More information is at "[[Enchantments]]".


[section]food_waste[/section]Food Waste

[img /images/Reference/food-waste_ident.png /]

Recycled rotten items (food). Can be used to create [[Items#compost|Compost]] (for plants) or [[Items#feed|Animal Feed]] (for animals).

[img /images/Reference/food-waste.png /]

Any three rotten items (in 3 separate slots) result in a food waste. Location of the components in a workbench is not important.

[section]compost[/section]Compost

[img /images/Reference/compost_ident.png /]

Compost is used to fertilize farmlands. Depending on crops type, it results in twice-fast growth (for wheat crops, carrots, potatoes) or giant [[Blocks#giant_pumpkin|Pumpkin]] or [[Blocks#giant_melon|Melon]] (8 times bigger than normal).
Fertilized farmland can be distinguished by small vapor (visual particles) rising from the soil.

[img /images/Reference/compost.png /]

A red or brown mushroom can be used in the recipe. Location of the components in a workbench is not important.

[section]raw_feed[/section]Raw Feed

[img /images/Reference/raw-feed.png /]

It's a base for creating [[Items#feed|Animal Feed]].

[section]feed[/section]Feed

[img /images/Reference/feed_ident.png /]

Animal feeding is an important process to maintain domestic animals population. Domestic animals are: Chicken, Rabbit, Cow, Pig, Sheep.
When not feed for 3 real-life days, an animal may die if there's more than 3 animals of it's kind in a chunk. If there're only few unfed animals of one kind left alive, they never die from starvation.
If an animal is not fed for 2 real-life days or more, it becomes "scraggy" (raw-boned), but it doesn't affect it's behavior or drop. This is just a signal that it may die from starvation.
An unfed scraggy animal doesn't die instantly, the starvation "hurts" occasionally, and it eventually dies of multiple damage.

A Feed can be obtained by baking a [[Items#raw_feed|Raw Feed]] in a furnace. To use it for feeding, just click on an animal.
Animal feed affects not only the target animal, but all animals in a radius of 8 blocks nearby (and 4 blocks high).
When feeding an already satiated animal (the one you've clicked at), there's a chance of extra-sized animal growth. The animal becomes big and fat, and can double-drop. After 1 real-life day, it will become normal-sized again.

[section]salt[/section]Salt

[img /images/Reference/salt_ident.png /]

Salt is needed to create Canned food from some items (ex. meat). See [[Food]].
One can obtain salt in 2 ways:
a) Get a bucket of salt water (see [[Items#salt_water_bucket|Salt Water Bucket]]), underwater in an ocean (at least 5 blocks deep) and smelt it (evaporate) in a furnace.
b) Salt can be dropped when digging blocks on an ocean bottom (at least 5 blocks deep) - Sand, Gravel, Clay.

[section]jar[/section]Jar

[img /images/Reference/jar_ident.png /]

Is a glass jar to make a [[Food#canned|Canned]] food. Has the same edible properties as an source food, but has a longer preservation term.
[img /images/Reference/jar.png /]

[section]salt_water_bucket[/section]Salt Water Bucket

[img /images/Reference/salt-water-bucket_ident.png /]

Is a bucket of salt water. Has the same properties as an ordinary water bucket, but also can be evaporated in a furnace to get [[Items#salt|Salt]].

[section]mushroom_stew[/section]Mushroom Stew

[img /images/Reference/mushroom-stew_ident.png /]

On Little Big Block, the crafting recipe is different:
[img /images/Reference/mushroom-stew.gif /]

[section]rabbit_stew[/section]Rabbit Stew

[img /images/Reference/rabbit-stew_ident.png /]

On Little Big Block, the crafting recipe is easier:
[img /images/Reference/rabbit-stew.png /]


[section]horse_saddle[/section]Horse saddle

[img /images/Reference/horse-saddle_ident.png /]

Required for riding on tame horses.
In creative worlds horse saddle is available in the creative inventory. In survival worlds, saddles are sold in the stables of [[Prime]].
For more information, visit [[Horse|About Horses]].

[section]knife_of_caine[/section]Knife of Caine

[img /images/Reference/knife-of-caine_ident.png /]

Is a ritual dagger needed to become a Warrior.

[img /images/Reference/knife-of-caine.png /]

To become a Warrior, a human player has to kill a sacrificial sheep with a Knife of Caine.

[section]trophy[/section]Trophy

[img /images/Reference/trophy_ident.png /]

A bonus which can be sold in the shop of Harpagon for the specified price of a trophy.
The game has trophies of 10, 12, 14, 16, 18, 20, 22, 24, 26 and 28 marks.
To get a trophy, you need to arrange the killing of a creeper by a skeleton (like music disc farming in vanilla Minecraft).

[section]emerald[/section]Emerald

[img /images/Reference/emerald_ident.png /]

Emeralds are smelted from the emerald ore, as in Vanilla Minecraft. Although there are no Minecraft villages on Little Big Block and no emerald trading with villagers.
Instead of that, emeralds can be smelted to get some rare or special items:

See [[Emerald Smelting]].

[section]ghast_tear[/section]Ghast tear

[img /images/Reference/ghast-tear_ident.png /]

Unlike vanilla, it drops with a probability of 100%.

[section]gipsy_swill[/section]Gipsy swill

[img /images/Reference/gypsy_ident.png /]

If water a horse with a swill gypsy, the horse would become wild. After that, the horse can be tamed and stolen.

[img /images/Reference/gypsy.png /]

[section]werewolf_cure[/section]Werewolf Cure potion

[img /images/Reference/werewolf-cure_ident.png /]

If a werewolf-player wants to become human, he needs to craft the potion and drink it.

[img /images/Reference/werewolf-cure.png /]